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In the Scene Settings tab, users can edit aspects of their experience like texture quality, occlusion, and post-processing settings.
There are currently 5 areas users can edit their experiences: Connection, Occlusion, Post-Processing, IUX, and Quality Settings.
In the Connection section, you can toggle on or off if you'd like the changes you make in a scene to be automatically updated to the Cloud.
Under the Occlusion section, you can choose to enable or disable Space Occlusion or Hand Occlusion in your scene.
Enabling Space Occlusion will make it so that assets behind the space scan mesh are not visible inside the headset.
Enabling Hand Occlusion will disable the ability to view assets "through" your hands while in the headset.
The Post-Processing section allows you to either enable or disable Bloom, as well as tweak the overall settings of the Boom effect.
If you'd like to learn more about Bloom or our post-processing pipeline, check out our guide here.
Under IUX settings, a user can choose whether or not they would like to use Enklu's default UX style, or a flatter, more web friendly version.
This will change the overall visual style of buttons and menus created from Vine scripts, which you can view in the Canvas.
<aside> 🗒️ Note: If you change your IUX visual style, the new style won't be reflected until you reload the editor.
</aside>
The Quality Settings section allows you to edit the overall quality of your experience via the following parameters:
Next: Post-Processing
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